DISCOVER OUR FIRST TWIN-STICK SHOOTER GAME

Full Controller Support

Singleplayer requires either a mouse and keyboard or a controller to play. In order to play local multiplayer, controllers are mandatory (with support up to 4 controllers).

Shooter

Choose your poison. Use weapons with different kinds of damage and fire rates to defend your teammates and the Convoy.

Screen Co-Op

Teamwork is key. Work together as a team to defend the Convoy by killing enemies and collect resources to fuel the Convoy.

WE ARE ASTRODUTCH.

View our development vlogs, or read our art book!

Social Media

Follow us on our social media networks, see our development insights and discover our process.

Custom tailored coding

Our developers work hard to achieve unique solutions to challenges at all times.

Team of 15

As 4th year students and collagues, we believe in the incredible possibilities of the word 'Team'.

Worldwide distribution

Our game is free-to-play, and availabile worldwide via Steam.

Unique Artwork

Our artists are consistent in pursuing creativity and learning obstacles to achieve the best outlook.

Marketing

Our team keeps track of our development carefully to promote our milestones in a wide range of options.

Team Punk.

Radical advances in steam and coal technology changed the way of life in the Kingdom. This brought about prosperity and progress in society, including flying machines and steam automatons. However this progress also brought about radical climate change, destroying the flora and fauna of the country, devastating food and other resources. This meant smaller outposts and towns couldn’t survive for long on their own. So the Kingdom started a program called Operation Victoria. Send Convoys full of resources to the smaller towns in order for them to survive. However, raiders pose a threat to the Convoy, since they want the resources for themselves. So the Convoy is protected by Guardsmen (The Players). They need to kill these raiders, in order to protect the Convoy and to ensure the small settlements can survive.

Team Fun

Aiming for audience of multiple players enjoying a sharing experience.

Team Work

Commited and creative solutions to our development production.

Works.

Things We've Made

Who we are.

We are AstroDutch Studio, a studio founded by students as part of the Game Design & Development Minor course at the Rotterdam University of Applied Sciences.

Ali Shahid

Producer

Deep in my heart I always wanted to create video games. I believe games can be a great medium to explore interesting topics and tell great stories. I'm also a huge fan of Star Wars, tech stuff and writing.

Shane Versluis

Lead Designer

Hey, my name is Shane Versluis and I'm a driven software engineer with a passion for gaming and game development. When it comes to programming I'm a jack of all trades, I'm able to do a bit of everything. After starting the minor, i found a passion for game design.

Jelle Beek

Lead Developer

I play a lot of video games in my spare time and I love programming, so why don't I do both? That's exactly how I became a game developer. Besides programming video games, I also love to program little robots to do different tasks like exploring a maze.

Nikola Vlašić

Lead Artist

I owe all of my digital skills to video games. As an early teenager, when my friends were playing games, I learned how to modify them. With each software I learned, the desire only increased. My specialty is graphic design, but I also create wooden sculptures and paintings.

David Dankwah

Developer

I am a frontend developer who is always hungry to learn new things. That's the reason I participated in this project. To get out of my comfort zone. The best part about being a developer is being able to work with a great team. With each member who has a different skill set and by working together we can do anything.

Onno Prins

Vice Lead Designer

A creative developer working on his design skills by putting his best leg forwards in the gaming industry, earlier experiences in gaming through playing, turned to a passion for development and design.

Maurice Monster

Vice Lead Artist

I love expressing myself through music, art and programming. I also enjoy diving into new technologies in order to learn new things

TOM KOOIJMAN

Developer

I have always liked to play video game with friends. I mostly play mutiplayer games like Overwatch & Apex legends. My skills are in programming.

Tom Van Essen

Designer

I have been playing video games for most of my life and always wanted to try creating a game. I love to play multiplayer games that I can play with my friends. My skills are in programming but for this gaming course i wanted to learn more about the design process.

Wiwi To

Artist

Hi, I'm Wiwi To and I'm an artist at AstroDutch. My hobbies are playing videogames and traveling. My skills include creating websites and videogames.

THOMAS WARBOUT

Developer

I like to play videogames and programming code. This minor seemed like a great opportunity to challenge myself and to be able to combine the best of both worlds.

DANIËL TELLEZ PEDROSA

Designer

I love to game in my free time and just to hang out with friends. I have been playing videogames since a early age. I always wanted to work on videogames and see how the process of videogame creation works.

ROY VAN OVERBEEK

Artist

I have always been interested in video games and everything related to video games. I especially love party games and story driven games. My skills are in game design, but I am also into creating art.

FEUZI ABRAR

Developer

I've always enjoyed playing videogames. Now as a programmer, I am excited to start creating videogames myself.

Gus Amon

Designer

He's kinda sus...

GERTJAN EGAS

ARTIST

I like playing video games. Since 2018 I have had my own company called Esolutions-IT, where I build and maintain websites. Right now I want to learn how things work in the gaming industry so I can pick up skills useful for my own company.